We want to be an independent game development company.

TwinSaber

Starting TwinSaber

Around early February of 2021 A. Hoefnagel and a couple of people he knew started talking about making games and the ideas they’ve had for that.

This lead to writing all these ideas down. After doing so they came to the conclusion that they wanted to start the development of one of those games.

After some back and forth they came to the conclusion that they wanted to create games under a common name, and thus TwinSaber was born.

Independeny is a key component for us. The benefit is that there are no third parties with certain requirements that have to be met.

This also comes with a lot of uncertainties, for example the whole publishing, PR and marketing will be part of what we have to do, but on the other hand we are very flexible in the types of games and requirements.

We is based in The Netherlands with the dreams of branching out to the rest of the world.

We are a very small game development company that focuses on gameplay and telling a story in a creative way.